OBGC

Making Stuff Up

THE FEW Comic Book Series exists in its own unique little universe… and what does that universe look like? Who knows? It’s being created from scratch one day at a time.

In a perfect comic book creators world, there would be plenty of time to design all the different elements that go into a story, but in reality there is only a mountain of artwork to render and little time to do it. 

Here is a panel that called for a couple of space motorcycles and my quick roughs to figure out what they might look like.

You can visit THE FEW Online Comic Book Shop by clicking HERE.

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The Comics Are Ready

In May of 2016 I began work on a three year, nine issue comic book project. The first three comics are printed and hard copies are now available for purchase online. I’m currently finishing the art for issue four and just received the script for issue five. This has been such a fun project to work on.

You can visit THE FEW Online Comic Book Shop by clicking HERE.

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Creating A Few Panels

The next three issues of THE FEW are officially underway. Here’s a snapshot of how I create a single panel of art for a page in the comic.

I take the written script, “massage” the text to make it work in a picture format, create a really simple rough of the entire story and send it to the editor for approval. When I receive the go ahead, I refine the art, put it on a light table, do a tight pencil drawing, scan that into the computer an add color with Photoshop.

All I need to do now is repeat this process about three hundred times and the next three comics will be ready to send to the printer.

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Behind The Scenes

A look behind the curtain as Todd and I put a comic book together.

Dennis: Hey Todd, how ’bout something like this for the cover on the first comic. Todd: Looks good, let’s do it.

(a couple of days later)

Dennis: Ok Todd, the covers are done. Todd: Cool… I thought we decided to wrap the artwork around and onto the back of the comic? Dennis: AARRGGHHHHH!

(a couple of days later)

Dennis: You’re right. I’ll get that fixed…

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